Ambient Occlusion (GTAO)
Filters / Effects
High-quality ground-truth ambient occlusion approximation from height maps.
Inputs
input
Parameters
| Parameter | Type | Default | Range | Description |
|---|---|---|---|---|
height_depthHeight Depth | float | 0.35 | 0 to 1 | How strongly height differences in the Height Map create occlusion. |
radiusRadius | float | 0.08 | 0 to 1 | Maximum UV distance searched for occluding height. |
intensityIntensity | float | 1 | 0 to 4 | Strength of the final occlusion. 0 leaves the output white. |
Outputs
output(default format:r32float)