Normal Blend
Filters / Normal Map
Composites two tangent-space normal maps. When Opacity Map is connected, it controls foreground strength; otherwise Opacity controls foreground strength.
Inputs
backgroundforegroundopacity_map(optional) : Optional per-pixel foreground strength. When connected, this replaces Opacity.
Parameters
| Parameter | Type | Default | Range | Description |
|---|---|---|---|---|
modeMode | enum | mix | Normal compositing mode. Mix interpolates between Background and Foreground. Combine adds Foreground as detail on Background using Reoriented Normal Mapping.
| |
opacityOpacity | float | 1 | 0 to 1 | Foreground strength when Opacity Map is not connected. If Opacity Map is connected, Opacity Map controls foreground strength instead. |
normal_map_formatNormal Map Format | enum | match_graph | Normal map format: Match Graph, OpenGL (Y-up), or DirectX (Y-down).
|
Outputs
output(default format:rgba16float)