Bitmap
Input
Image file or hosted asset as a texture (PNG, JPEG, WebP, TIFF, EXR, HDR).
Select a node to adjust its parameters. Double-click a node to inspect.
Parameters
| Parameter | Type | Default | Range | Description |
|---|
source Source | string | | | Image source: a storage.iliad.ai asset URL, or a file path (absolute or relative to the .aqueduct file). Set by dropping an image onto the node. |
filtering Filtering | enum | bilinear | | Texture filtering mode when resampling to graph resolution. nearest : Nearest-neighbor sampling for hard pixel edges.bilinear : Bilinear sampling, area-weighted when minifying.
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fit Fit | enum | stretch | | How the image maps onto the output square. stretch : Fill the output, distorting aspect if needed.contain : Preserve aspect; max image dimension maps to max output dimension; remainder is transparent black.cover : Preserve aspect; cover the whole output, cropping overflow.
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color_space Color Space | enum | auto | | Encoding of the source pixels. Only Linear Color converts. auto : No conversion. PNG enters as sRGB-encoded bytes (the graph color convention); EXR enters as raw floats.srgb : Explicit declaration of the sRGB default. No conversion.linear : Source is linear-encoded color: sRGB-encode it into the graph color convention. Do not use for data maps.
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Outputs
output (default format: rgba8unorm)