Height Blend
Utilities
Blends two height maps and outputs the height and foreground coverage mask.
Inputs
foreground: Foreground height map. Uses the red channel as height.background: Background height map. Balanced Height can lower its range as Height Offset rises above 0.5.opacity_map(optional) : Optional mask applied to the height ranges before comparison. Black sets Top Height to zero and restores the original bottom range; white applies the full remapping.
Parameters
| Parameter | Type | Default | Range | Description |
|---|---|---|---|---|
height_offsetHeight Offset | float | 0.5 | 0 to 1 | Remaps the height ranges. 0.5 leaves both ranges unchanged; lower values compress Top Height, while higher values favor it according to Mode. |
contrastContrast | float | 0.9 | 0 to 1 | Sharpens the linear height mask. Top gets full coverage wherever it is at least as high as Bottom; lower Top heights fade across a difference of 1 minus Contrast. |
modeMode | enum | balanced | How Height Offset remaps the two height ranges.
| |
opacityOpacity | float | 1 | 0 to 1 | Multiplies the output height mask. 0 returns the remapped bottom height and a black mask. |
Outputs
height(default format:r32float)mask(default format:r32float)