Anisotropic Noise
Generators / Noises
Strips of randomly offset segments, each with a random grayscale value, with configurable crossfade and blur between segments.
Parameters
| Parameter | Type | Default | Range | Description |
|---|---|---|---|---|
segmentsSegments | int | 4 | 1 to 512 | Number of segments along each strip. Each strip's segment grid is shifted by a random offset. |
stripsStrips | int | 256 | 1 to 512 | Number of strips across the pattern. |
strips_by_resolutionStrips by Resolution | enum | false | Set the strip count equal to the image resolution, one strip per pixel.
| |
orientationOrientation | enum | horizontal | Pattern direction.
| |
smoothnessSmoothness | float | 1 | 0 to 1 | Linear crossfade between adjacent segments. 0 = hard edges, 1 = fading over the entire segment length. Values above 1 have no additional effect. |
strip_blurStrip Blur | float | 0 | 0 to 1 | Gaussian blur along the strip direction. Independent of Smoothness; blends across neighboring segments, reaching about three segment widths at 1. Typed values above 1 keep widening. |
disorderDisorder | float | 0 | 0 to 1 | Displaces the noise pattern for variation or animation. |
disorder_speedDisorder Speed | float | 1 | 0 to 4 | Multiplier on disorder displacement distance. |
seedSeed | float | 0 | 0 to 100 | Random seed for variation. |
Outputs
output(default format:r32float)