Vector Warp

Transforms

Warps input using an RG vector map for displacement.

Select a node to adjust its parameters. Double-click a node to inspect.

Inputs

  • input
  • vector_map

Parameters

ParameterTypeDefaultRangeDescription
intensity
Intensity
float100 to 500Scales displacement from the RG vector map. 0.5, 0.5 is neutral.
vector_format
Vector Format
enummatch_graphVector format: Match Graph, OpenGL (Y-up), or DirectX (Y-down).
  • match_graph : Use the graph's normal format.
  • opengl : Interpret vector maps with OpenGL Y-up green channel orientation.
  • directx : Interpret vector maps with DirectX Y-down green channel orientation.
filter_mode
Filter
enumbilinearTexture filtering mode.
  • bilinear : Use bilinear sampling for smoother resampling.
  • nearest : Use nearest-neighbor sampling for hard pixel edges.

Outputs

  • output (default format: inherit)