Curvature

Filters / Effects

Signed curvature from a normal map. Smoothness blends from sharp local curvature to multi-scale smooth curvature.

Select a node to adjust its parameters. Double-click a node to inspect.

Inputs

  • input

Parameters

ParameterTypeDefaultRangeDescription
smoothness
Smoothness
float10 to 1Blend between sharp local curvature and multi-scale smooth curvature. 0 = local detail, 1 = smooth broad form.
intensity
Intensity
float10 to 10Curvature contrast.
normal_map_format
Normal Map Format
enummatch_graphNormal map format: Match Graph, OpenGL (Y-up), or DirectX (Y-down).
  • match_graph : Use the graph's normal format.
  • opengl : Interpret normal maps with OpenGL Y-up green channel orientation.
  • directx : Interpret normal maps with DirectX Y-down green channel orientation.

Outputs

  • output (default format: inherit)