Curvature
Filters / Effects
Signed curvature from a normal map. Smoothness blends from sharp local curvature to multi-scale smooth curvature.
Inputs
input
Parameters
| Parameter | Type | Default | Range | Description |
|---|---|---|---|---|
smoothnessSmoothness | float | 1 | 0 to 1 | Blend between sharp local curvature and multi-scale smooth curvature. 0 = local detail, 1 = smooth broad form. |
intensityIntensity | float | 1 | 0 to 10 | Curvature contrast. |
normal_map_formatNormal Map Format | enum | match_graph | Normal map format: Match Graph, OpenGL (Y-up), or DirectX (Y-down).
|
Outputs
output(default format:inherit)