Directional Noise

Generators / Noises

Generates directional noise with adjustable coarse and fibrous structure.

Select a node to adjust its parameters. Double-click a node to inspect.

Parameters

ParameterTypeDefaultRangeDescription
scale
Scale
float10.5 to 32Increases streak density across the tile in half steps. Values below one enlarge the broad structure while preserving seamless tiling.
coarse_contrast
Coarse Construction
float00 to 1Weights the coarse construction in the normalized mixture. Zero excludes it; one selects it when Fibrous Construction is zero.
fibers
Fibrous Construction
float00 to 1Weights the fibrous construction in the normalized mixture. Zero excludes it; one selects it when Coarse Construction is zero.
detail
Detail
float10 to 2Scales the finest layers around their average brightness. Zero removes fine variation. Clipping can still cause slight brightness changes.
width
Streak Width
float10.25 to 2Changes deposit width across the streak direction.
length
Streak Length
float10.25 to 2Lengthens individual deposits along the streak direction.
angle
Rotation
float00 to 1Rotates individual streaks in turns while preserving tiling.
angle_random
Rotation Spread
float00 to 1Varies individual streak orientations around their rotation.
disorder
Disorder
float00 to 1Moves streaks continuously. Zero and one return to the same pattern.
disorder_speed
Disorder Speed
float10 to 4Changes the travel radius of animated deposits. Zero stops their motion.
disorder_anisotropy
Disorder Anisotropy
float00 to 1Makes motion directional, with fading and additional deposits.
disorder_anisotropy_angle
Disorder Direction
float00 to 1Sets the direction of anisotropic motion in turns.
offset
Offset
vec2[0, 0]-1 to 1Pans the seamless pattern.
seed
Seed
float00 to 100Chooses a repeatable streak arrangement.

Outputs

  • output (default format: r32float)